Mixed Reviews for No Mans Sky

Alberto Statti

No Mans Sky fans have no doubt been part of a major hype in the last couple of months, and there has been a lot of mixed feelings since the release day. No only did some people have buggy loading times, some couldnt even open the game at all. This article was created by Alberto Statti.

Bugs

There were a lot of bugs when the game came out, even after it was delayed for a good few months. This has caused a lot of negative reviews on steam, netting No Mans Sky a measly 1 star within the first 6 hours of release. There was a problem with certain processors that didnt have SSE 4.1 support. This included many older processors for AMD and Intel, this meant the game wouldnt even launch for them.

Next up, if you had the correct support on your processor, there was a good amount of people who got stuck on the initial loading screen where your camera just travels through the stars. This problem affected more people than the processor support problem.

If you managed to get past those two hurdles, there was a problem with the game randomly crashing which affected a bunch of people too.

As you can see, just three major bugs, all three of which were game breaking and required No Mans Sky developers to work through the night for fixes. And work through the night they did!

Patches

Once the bug reports started coming in thick and fast for the No Mans Sky team, they began their bug findindg and fixing mission which had their first patch out within a day or two of release. These updates fixed the above problem and a lot more.

They fixed an issue I personally had where alt-tabbing out of the game would stop the game working where it wouldnt be clickable in the taskbar again.

There was an issue where sometimes the framerate would drop for no reason, this was also fixed with the first patch for me and allowed the game to run smoothly again.

Patch 1.05 was centered around crashes again but more rare ones which not many people experienced such as crashing when doing a scan.

Patch 1.06 was focused on fixing the majority of the problems encountered in the support requests fixing the even less common crashes and save game problems. There was also a number of people getting stuck in the space stations.

Since they had fixed 99.99% of the causes of crashes, they then moved onto balancing and general bugs in patch 1.07. This patch fixed the likes of milestones not being tracked correctly, making it easier to scan certain creatures, reducing amount of times you get warnings in game etc.

Overall, the support they have given since release has been amazing in my opinion, they dont have the biggest team around to bug fix, but there was a lot of patches in a short period which helped the majority of people play. Personally I think I got super lucky as I literally had one crash during my 45 hours of play time and it wasnt even within the first week of playing.

Aesthetics

As I mentioned, I have sunk 45 hours of playtime into No Mans Sky, so I have seen quite a lot of the content the game has to offer. The content isnt completely unique on every planet as you may seen the same type of mushroom monsters and the same structures on different planets but overall I feel like I havent seen the same stuff all the time and everything is different enough to be considered unique. The game worlds themselves are always unique and some that contain life and greenery and water look pretty amazing as you can see below.

Alberto Statti - No Mans Sky
No Mans Sky Monolith
Alberto Statti - No Mans Sky
No Mans Sky Scenery

Mods

After you have had your fun playing the game and have a good grasp of everything, you can take the game one step further and install a bunch of mods, one of which is called Reshade, it allows you to make the game SO MUCH better looking by removing certain filters, and the slight blurr on everything (maybe the games built in AA).

There are also a bunch of other mods made for the game which enhance the gameplay greatly, they are all worth looking into especially the big things mod

Another great mod is the Project Potato which does exactly as you imagine, it makes the game so low quality that it can run on a potato. This is not only  great for those on really bad quality PCs and Laptops but it also adds a new way of playing as it resembles Nintendo 64 graphics to me.

Finally, I personally installed the Deep Space mod which allows you to jump 1000x further with your warp drive. I got it because with my 45 hours of gameplay, I had only travelled 10,000 light years towards the center and it was still 140,000 light years away. I dont mind the usual jump distances but at my current rate it would have taken me another 10 years to get there!

Final Notes

Now that I have finished everything I wanted to do in the game:

  • Max slot ship(48)
  • Max slot weapon(24)
  • Max exosuit slots(48)
  • Complete all milestones
  • Reach the Center
  • Learn a language enough to understand atleast one sentence from an alien
  • Compete in an epic space battle
  • Compete in an epic battle on a planet with 5 star sentinels

I believe that the amount of conent in the game is worth the costs I paid. Naturally there will be dissapointed people as there usuallly are, but if you didnt read into every interview, every picture of the game and join the hype train like everyone else and just enjoyed the game for what you got rather than what you didn’t then you would have had an amazing time just like myself. I’m looking forward to see what No Mans Sky has instore for the future as I may come back if they bring out some sort of questing system. Til then, have fun.

By Alberto Statti

 

 

My Gaming Journey

Since I was a little boy, I have played many many games. These games helped me gain a lot of friends at school because it was the time when everyone was playing console games. As time progressed and I moved around the country, my gaming evolved too from consoles to PCs.

As great as console gaming is for casual players, it doesnt compare to a PC. The controls are so much more intuitive/responsive especially in First Person Shooters. Back in 2010, console were the go to gaming platform but as time has progressed, more and more people are making the move to PC for several reasons:

  1. Monthly subscriptions are a turn off just to play your games online on console.
  2. Consoles cost considerably more than they used to.
  3. Console games just aren’t as polished as their PC counterparts.
  4. Some console games are graphically dumbed down to be playable on console.

My gaming has been long and eventful:

infographic of alberto statti
my gaming journey with Alberto Statti

Ill start pretty far forward in time as everyone played all the greatest SNES, NES games such as Golden Axe etc.

From 2005 is when I began my journey into World of Warcraft, I started as a shadow priest with next to no abilities due to it being WoW Vanilla. After raiding in a 40 man guild for a few years, I took a break and came back during Cataclysm but didn’t stay long as it wasn’t my cup of tea.

Moving along to 2008 when I quit WoW Vanilla, GTA 4 was released and I played that game for almost a year. GTA was and still is an amazing game that seems to be getting better and better with each release (not may games follow this rule).

I stopped playing GTA in 2009 when Call of Duty Modern Warfare 2 was released. I believe this was the time that CoD got its fame as MW2 was an amazing game. Sadly it was only downhill from there and just became a game of money grabbing re0using the same content and reducing the amount of maps you get with the game.

2012 was the time I discovered Mass Effect. I have never had such fun in a game as I have in Mass Effect, the story was amazing, the side missions were amazing and I loved the combat. I really enjoyed #2 as well and spent an inordinate amount of time scanning planets for minerals to upgrade my ship.

2014 and onward has been a mishmash of games played but the most notable would be Battlefield 3 with its messy start but becoming a lot better with patches and then the same experience with Battlefield 4 with its awful gameplay in the beginning and getting better over time.

In the future I will be trying out the new World of Warcraft Legion and 100% playing the new Mass Effect.

Surviving in Star Wars: Battlefront

Written by Alberto Statti

Everyone should have played or at least heard of Star Wars: Battlefront by now. Many will have decided whether or not they enjoy the game and the people that enjoy it will still be playing. Personally, I was so unlucky (“Hey theres Alberto Statti, get him!”) in the game that I stopped playing pretty quickly. It might have been the fact that everyone got some amazing kills from insane distances or kicking my ass from behind before I can turn round. Maybe it was getting stuck under vehicles or only lasting a couple of minutes in a vehicle at most. Check my video for some good and bad times in Battlefront:

Okay so let me explain each clip if you are on mobile and are conserving data.

Clip 1

The first clip is of me with low health in an AT-ST, naturally I get his with a missile so I have to abandon ship. As I abandon ship I turn to my left and run into the left of the AT-ST I jumped out of, so I move a bit more to the left to go round it and it falls on me and my camera bugs out and I cant move until it de-spawns.

Alberto Statti – clip 1

Clip 2

Clip 2 is a lot better looking. I initially pick up a powerup and its a thermal imploder (yes!). I throw it at the first person I see in a tunnel and get a nice kill with it. I process to move into said cave after finishing off another unlucky soul. A couple of clips into what I thought was a person but turns out to be a shiny rock and im in the cave in another fight then another then another. As if god was smiling down upon me, I got 3 kills without taking a hit. Called it a day after that before it got ruined.

Alberto Statti – clip 2

Clip 3

Clip 3 had me shooting randomly at enemies littered about. I make a slight retreat behind a rock and as you would have guessed it, get stuck on that damn rock. I managed to jump over it and throw a grenade. The grenade actually killed someone (pure luck)  just the AT-AT looks at me and blows me into oblivion.

Alberto Statti – clip 3

Clip 4

Clip 4 consists of me being an idiot again. I was keeping it safe staying back waiting for someone to come to me as I was defending. But nope, not good enough for me, I had to run in. First thing I see is an AT-ST so I hightail it out of there. I see someone between 2 shipping crates but they aren’t looking and I assume they will go in a different direction to me. Nope they manage to get right up to, I crap my pants, miss my shots and get killed.

Alberto Statti
Alberto Statti

Final Clip

The finally clip is me staying back defending again but this time I learned my lesson and dont run in. Instead I get splash damage killed by someone on the other side of the planet. FML…..

Alberto Statti
Alberto Statti

by Alberto Statti

The downward spiral of World of Warcraft

Alberto Statti

At its peak World of Warcraft was the biggest game in the world with a staggering 12 million subscribers. That number has been reducing at a rapid rate hitting 5.5million last year, based on the last quarter reports of 2015. Although the game is still making huge profits, $212 million in the last quarter of 2015, its popularity is clearly declining and there are many reasons for this:

Poor quality expansion packs

There have been 3 expansion packs released for World of Warcraft in the last 4 years, all of which need to be purchased by players that are already paying a subscription to Blizzard. This seems to have angered a lot of fans who believe these expansions haven’t offered much in the way of added gameplay, and aren’t very good value for money compared to the base game and earlier expansion packs. The content provided is scarce and they lack uniqueness making fans feel they are receiving a rehash of old content.

Subscriptions are outdated

In today’s economic climate people aren’t so keen on paying subscriptions for a single game, you wouldn’t want to have to cancel your favourite game because you were having a tough month. The micro transaction format is much more popular nowadays and brings in significantly higher revenues. Blizzard seem to be heading in this direction with its newer releases and could considering changing WOW to a micro transaction or free to play format in order to revitalise the game.

Parental concern

When World of Warcraft first launched it was perfectly acceptable to let your child play online with his friends and talk to them via a headset. As time has passed parents have become savvier to the dangerous of the internet and the abuse that can be flung around while playing online. A raid that is going badly can result in a lot of anger and aggression, and language that is definitely not PG friendly. This had led to many parents stopping their children and young teenagers from playing the game.

Game play changes

There have been many game play changes over the years some have been welcomed and some have not. Blizzard have altered a lot of the class specification in an attempt to make all classed equal, but this has taken away from the uniqueness of each class, and the reason you felt drawn to be a certain class to begin with is taken away. This lack of distinctiveness leaves the game feeling bland and lacklustre.